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Played by TAIYA
Hero
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Seven
Jan 6, 2014 13:59:04 GMT -5
Post by SEVEN on Jan 6, 2014 13:59:04 GMT -5
SEVEN Age: 17 Gender: Female Alias: WHIP IT GOOD Sexuality: Heterosexual World: FF XIII Type-0 Job: Student Alignment: Good/Rubrum
APPEARANCE HEIGHT: 5'6 WEIGHT: 120 EYE COLOR: Violet HAIR LENGTH, STYLE & COLOR: Shoulder length, layered silver hair ACCESSORIES: Earrings, Maiden's Leggings (Increase defense) ATTIRE: If not in uniform, she likes shorts and casual shirts. OTHER: She's got a slight faded scar under her left eye. She doesn't remember where it came from though...
PERSONALITY DESCRIPTION: Seven is a serious person, taking the things she does, and the events that happen very seriously. Not prone to losing her cool, she will very rarely lose the control she has over herself and her emotions. Still, being as human as every one else, there are times she can be flustered and caught off guard. She hates speeches and talking in front of a group, though she 'shuts down' sort to speak when in those situations. By shutting down, she withdraws a little bit into herself and is just a bit quieter than before.
Though she is often portrayed by others as being cold, this is not the case. Seven, though serious, straightforward and a little blunt, likes her fellow classmates and would die to protect them. Not only does she like her fellow class zero members however, but she finds that she likes and gets along with almost everyone. She has a high tolerance for stupid and helps King with his 'team mom' thing, keeping younger classmates on top of themselves. She's very helpful and will go out of her way in many situations, even if it's only to straighten a cape or a hair tie and boost the confidence of those without so much.
She has a lot of courage, usually boosts her friends confidence, and will not stop until what she set out to do has been done. Stubborn, she will not change her mind once its made up, no matter who's doing the asking. She also has a very large amount of grit and determination. Though she knows her place and if the enemy is far to powerful for her she will retreat. Only though, if her friends are first free from harm. She is always one of the last to leave, even if there is no possible way that they are able to win, she would die trying.
Despite that she would die for any of her team, Seven holds a part of her that she doesn't really allow anyone else to know. That is, in the back of her mind, she's terrified of death. She doesn't want to die, and while she doesn't let it show, it's constantly in the back of her mind.
LIKES:
- Reading
- People
- Helping others
- Chocobos
DISLIKES:
- Speeches
- Anyone messing with her friends
- Unneeded confrontation
FEARS: Death OTHER:Notta
RELATIONSHIPS & HISTORY MARITAL STATUS: Unmarried FAMILY: Family is deceased, class zero steps in as family of sorts FRIENDS: Many of the students in Rubrum LOVE INTEREST: That would be telling, wouldn't it
History: Seven is a member of Class Zero, a group of students from the Peristylium Suzaku, the Magic Academy of the nation of Rubrum, that fight the invasion of Rubrum by the Milites Empire. As part of the resistance operation "Operation Apostle", she and her comrades seek to become the Agito, a messiah prophesied in ancient mythology to appear at the time of Finis, an apocalyptic calamity.
During the invasion of Rubrum, Seven teams up with Ace and Jack to help Machina Kunagiri and Rem Tokimiya who were being overpowered by Qun'mi and her soldiers in Suzaku's Arena. She aids in summoning the Eidolon Odin to fight Qun'mi and her Dainsleif.
In the alternate ending caused by Arecia removing the crystals from Orience's history, Seven lives her life peacefully with the rest of the members in Class Zero. When Sice attempts to give Kurasame a love confession letter, Seven receives it instead by accident and feels flattered while considering a relationship with a flustered Sice.
{Credit at FF wiki}
WEAPONS, ABILITIES & MAGIC WEAPON(S): Whip ABILITIES: - Catch - Seven will catch her enemies in the chains of her whip and then send an electrical charge of magic (Thunder or thundara usually) that will electrify the enemy.
- Elemental whip - In this attack, Whip infuses her whip with any elemental (but the default is fire) magic and spins the whip in a very fast circular motion above her head, 'charging it up' some might say. When she is ready, she will flip her wrist down, hitting the enemy with the charged whip.
- Bondage whip - Strikes the ground, unleashing massive spikes that may inflict Stop.
- Wide range attack - Swings her whip in an upward circle, damaging any target within that range.
STRENGTHS:
WHIP IT GOOD
- Helpfulness
- Serious nature
- Ability to go on when things don't go as planned
WEAKNESSES:
- Classmates
- Chocobos
- Apple pie
- Afraid of death
MAGIC: Thunder, Thundara, Thundaga, Fire, Blizzard, Cure, Cura SUMMONS: She can summon her weapon
IT'S ALL ABOUT YOU NAME: Taiya HOW DID YOU FOUND US: *creepy voice* I see you ROLEPLAY EXPERIENCE: A good bit OTHER CHARACTERS: All of dem OTHER NOTES: None!
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Posts: 6
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Administrator
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Seven
Jan 6, 2014 17:02:15 GMT -5
Post by COSMOS on Jan 6, 2014 17:02:15 GMT -5
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